The Zephyr Maze
Sign up to add this card to your Inventory, Wishlist or Tradelist, and to start creating decks with it. We also have an
excellent trading opportunities finder tool that gets you trading in seconds!
It only takes 30 seconds to sign up. You can start by Clicking here.
It only takes 30 seconds to sign up. You can start by Clicking here.
Translations | The Zephyr Maze Das Westwind-Labyrinth Le Labyrinthe du Zéphir Il Labirinto dello Zefiro 西風の迷宮 El laberinto de céfiro |
Formats | Standard: NotLegal Pioneer: NotLegal Modern: NotLegal Legacy: NotLegal Vintage: NotLegal Commander: NotLegal Brawl: NotLegal Draft: Legal Cube: Legal Tiny Leaders: NotLegal Pauper: NotLegal Singleton: NotLegal Premodern: NotLegal Oathbreaker: NotLegal Fat Stack: NotLegal Prismatic: NotLegal Vanguard: NotLegal Historic: NotLegal Other: Legal |
Rules | Creatures with flying get +2/+0. Creatures without flying get -2/-0. Whenever you roll , target creature gains flying until end of turn. |
Type | Plane - Kyneth |
Links | Wizards of the Coast Gatherer |